Civilization Beyond Earth The score for Civilization Beyond Earth was created by 4 composers, Michael Curran, Geoff Knorr, Grant Kirkhope, and Griffin Cohen. The score can be divided into 4 parts: Planetfall, Lush, Fungal, and Arid. I wrote the music for the Planetfall set. Geoff wrote the Lush and Fungal sets, and Grant wrote the music for the Arid set with the exception of "The Arid Planet" which I wrote. Griffin Cohen wrote all of the "ambient" music for the game based on the 4 primary themes mentioned above. This was the last project I was involved with at Firaxis Games before leaving for Stardock in the spring of 2014. Griffin Cohen finished the production as Audio Lead and Geoff Knorr took over to complete the game as lead composer.
The following music was performed by The Prague Filmharmonic Orchestra; Andy Brick, conductor
Planetfall
Composed by Michael Curran; Orchestrated by Geoff Knorr
Prague Filmharmonic Orchestra and Chorus; Andy Brick, conductor
Alien Shores
Composed by Michael Curran; Orchestrated by Geoff Knorr
Prague Filmharmonic Orchestra and Chorus; Andy Brick, conductor
Sky Mine
Composed by Michael Curran; Orchestrated by Geoff Knorr
Prague Filmharmonic Orchestra and Chorus; Andy Brick, conductor
Earth's Ambassadors
Composed by Michael Curran; Orchestrated by Geoff Knorr
Prague Filmharmonic Orchestra and Chorus; Andy Brick, conductor
O Muse
Composed by Michael Curran; Orchestrated by Geoff Knorr
Prague Filmharmonic Orchestra and Chorus; Andy Brick, conductor
Xenomancer
Composed by Michael Curran; Orchestrated by Geoff Knorr
Prague Filmharmonic Orchestra and Chorus; Andy Brick, conductor
Deep Space
Composed by Michael Curran; Orchestrated by Geoff Knorr
Prague Filmharmonic Orchestra and Chorus; Andy Brick, conductor
The Arid Planet
Composed by Michael Curran; Orchestrated by Geoff Knorr
Prague Filmharmonic Orchestra and Chorus; Andy Brick, conductor